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- on idle
- global lig, switch, wait, switchit, s
- if the freeBytes < (500 * 1024) then
- unLoadCast()
- end if
- repeat with lig = 18 to 43
- if rollOver(lig) then
- set switch to 0
- set wait to 0
- set switchit to 0
- if the foreColor of sprite lig = 228 then
- nothing()
- next repeat
- end if
- set s to lig - 17
- do("sel" & s & EMPTY)
- end if
- end repeat
- end
-